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The developer of Blade & Sorcery confirmed the PC VR version will be marked as ‘unsupported’ for standalone Steam Frame use due to hardware limitations. Streaming from a PC remains functional. This clarifies the headset’s capabilities and sets expectations for users.
The developer of Blade & Sorcery has confirmed that the PC VR version of the game will be marked as ‘unsupported’ for standalone use on the Steam Frame headset due to performance limitations. The developer emphasized that while the game cannot run directly on the device, streaming from a PC works effectively, providing an alternative for players.
Wully, a lead developer involved with Blade & Sorcery, stated that the game is too demanding to run natively on the Steam Frame’s hardware, even with graphics adjustments. The game will be labeled as ‘unsupported’ to prevent user confusion and disappointment. However, he clarified that streaming the game from a gaming PC to the Steam Frame via a dedicated wireless adapter remains a reliable method, allowing players to enjoy the full experience without native support.
This decision aligns with Valve’s positioning of the Steam Frame as a streaming-first device designed primarily to handle demanding PC VR titles through wireless streaming. The device features a Qualcomm Snapdragon 8 Gen 3 processor and 16GB of RAM, which are powerful but still insufficient for native gameplay of the PC VR version of Blade & Sorcery, which is more resource-intensive.
Implications for VR Gaming on Steam Frame
This announcement clarifies that Blade & Sorcery will not be a native experience on the Steam Frame, setting realistic expectations for users. It underscores the device’s primary use case as a streaming platform rather than a standalone gaming console, which could influence consumer perceptions and game developer support. The confirmation also highlights the ongoing hardware limitations of mobile VR devices in running demanding PC titles natively, reaffirming the importance of streaming solutions in the current VR landscape.
Steam VR wireless streaming adapter
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Steam Frame’s Hardware and Gaming Strategy
The Steam Frame, often described as Valve’s answer to standalone VR headsets like Meta Quest, features a Snapdragon 8 Gen 3 processor and 16GB of RAM, making it more powerful than Quest 3’s Snapdragon XR2 Gen 2 and 8GB RAM. Valve promotes the headset as primarily a streaming device, capable of handling a broad Steam library via a dedicated wireless adapter for low-latency, high-quality streaming. Valve has also introduced a ‘Steam Frame Verified’ system to indicate which titles perform well in standalone mode, but the company’s focus remains on streaming PC games to the headset.
While some titles are optimized for standalone play, many high-demand PC VR games, including Blade & Sorcery, are too intensive for native operation on the mobile hardware. Instead, they are recommended to be streamed from a gaming PC, which does the heavy processing, with the image transmitted wirelessly to the headset.
“The PCVR version of Blade & Sorcery is unfortunately a bit too heavy to run standalone on the Frame, and you’ll see it as ‘unsupported’ so people don’t get confused or disappointed. It’s better for us to be transparent about its performance.”
— Wully, Blade & Sorcery Developer
VR headset with Snapdragon 8 Gen 3
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Remaining Questions About Future Support
It is not yet clear whether the developer plans to optimize Blade & Sorcery or its Nomad version for native standalone play on Steam Frame in the future. The potential for hardware upgrades or software updates that could enable native support remains uncertain. Additionally, the full list of which demanding PC VR titles may eventually be supported natively is still to be determined.
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Next Steps for Blade & Sorcery and Steam Frame
Players can expect the game to be marked as ‘unsupported’ for native operation on the Steam Frame at launch. The developer and Valve will likely continue to refine streaming performance and may consider future optimizations or dedicated versions for standalone use. Meanwhile, users are encouraged to stream Blade & Sorcery from their PC for the best experience, and the developer may release lower-fidelity versions like Blade & Sorcery Nomad optimized for the headset.
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Key Questions
Will Blade & Sorcery ever run natively on Steam Frame?
It is currently unclear. The developer has not announced plans for native support but has emphasized streaming as the primary method for playing demanding PC VR titles on the device.
Can I still play Blade & Sorcery on Steam Frame?
Yes, by streaming from a PC. The developer confirmed that streaming works well and remains the recommended way to experience the game on the headset.
What does ‘unsupported’ mean for the game on Steam Frame?
It indicates that the game will not be officially optimized or guaranteed to run natively on the device, primarily due to hardware limitations. Users should expect to stream the game from a PC instead.
Are other demanding VR games affected similarly?
Many high-demand PC VR titles are also recommended to be streamed rather than run natively, reflecting the hardware constraints of mobile VR headsets like the Steam Frame.
Source: UploadVR
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